Sciweavers

ISWC
1997
IEEE
14 years 3 months ago
Tactual Displays for Wearable Computing
:Thispaperprovidesa generaloverviewoftactualdisplays(i.e.,devicesthat communicateto a userthroughthe senseoftouch) andissuesconcerningthe developmentofsuchdisplaysforwearablecomput...
Hong Z. Tan, Alex Pentland
ISWC
1997
IEEE
14 years 3 months ago
Metronaut: A Wearable Computer with Sensing and Global Communication Capabilities
Metronaut is a novel wearable computer which captures information, senses position, provides wide range communications, consumes less than one watt of power, and weighs less than ...
Asim Smailagic, Richard Martin
ISWC
1997
IEEE
14 years 3 months ago
Nomadic Radio: A Spatialized Audio Environment for Wearable Computing
This paper describes an on-going research project at the MIT Media Lab, exploring the use of auditory I/O as a primary interaction modality for wearable computing. Nomadic Radio i...
Nitin "Nick" Sawhney, Chris Schmandt
ISWC
1997
IEEE
14 years 3 months ago
Intrabody Buses for Data and Power
While wearable computers are empowering fashion accessories, they bring with them a tangle of wares which connect their parts. As these subsystems begin to decouple and operate on...
Rehmi Post, Matthew Reynolds, Matthew Gray, Joseph...
ISWC
1997
IEEE
14 years 3 months ago
Smart Fabric, or "Wearable Clothing"
Wearable computers can now merge seamlessly into ordinary clothing. Using various conductive textiles, data and power distribution as well as sensing circuitry can be incorporated...
Rehmi Post, Maggie Orth
ISWC
1997
IEEE
14 years 3 months ago
The Digital Doctor: An Experiment in Wearable Telemedicine
Consultation with various specialists and review of medical literature are key elements in superior, modern medical care. Because this information can be expensive and inconvenien...
Alex Pentland, M. Petrazzuoli, A. Gerega, Thad Sta...
ISWC
1997
IEEE
14 years 3 months ago
A Sensate Liner for Personnel Monitoring Applications
Eric J. Lind, Sundaresan Jayaraman, Sungmee Park, ...
ISWC
1997
IEEE
14 years 3 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
ISWC
1997
IEEE
14 years 3 months ago
Towards Situated Computing
Situated computing concerns the ability of computing devices to detect, interpret and respond to aspects of the user’s local environment. In this paper, we use our recent protot...
Richard Hull 0002, Philip Neaves, James Bedford-Ro...