As new technologies create smaller, cheaper and faster machines, we see a paradigm shift from desktop computing to wearable computing. In less than a decade, we have witnessed the...
Jennifer G. Sheridan, Valerie Lafond-Favieres, Wen...
Implicit human computer interaction is based on the concept of using user activity in the real world as input to computers. Implicit HCI can help to reduce the problem of user inp...
Albrecht Schmidt, Hans-Werner Gellersen, Christian...
In this paper we present a framework for a navigation system in an indoor environment using only omnidirectional video. Within a Bayesian framework we seek the appropriate place a...
This paper describes a system that allows users who obtain a “wearable ID key” to personalize dynamically ubiquitous computers by simply touching them. We call the concept of ...
With the continuous availability of wearable computers, users have the opportunity to create and acquire large numbers of files. The ability to store and retrieve documents effect...
If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
Annotation overlay o n live video frames is an essential feature of augmented reality (AR): and is a well-suited applicationfor wearable computers. A novel method of annotation ov...