We present a velocity-based model for realistic collision avoidance among virtual characters. Our approach is elaborated from experimental data and is based on the simple hypothesi...
Abstract. The human ability to express and recognize emotions plays an important role in face-to-face communication, and as technology advances it will be increasingly important fo...
Sangyoon Lee, Gordon Carlson, Steve Jones, Andrew ...
Many potential applications of virtual agents require an agent to conduct multiple conversations with users. An effective and engaging agent should modify its behavior in realisti...
Abstract. While interactive virtual humans are becoming widely used in education, training and therapeutic applications, building animations which are both realistic and parameteri...
We present an episodic memory component for enhancing the dialogue of artificial companions with the capability to refer to, take up and comment on past interactions with the user...