Sciweavers

IVA
2010
Springer
13 years 10 months ago
A Velocity-Based Approach for Simulating Human Collision Avoidance
We present a velocity-based model for realistic collision avoidance among virtual characters. Our approach is elaborated from experimental data and is based on the simple hypothesi...
Ioannis Karamouzas, Mark H. Overmars
IVA
2010
Springer
13 years 10 months ago
Designing an Expressive Avatar of a Real Person
Abstract. The human ability to express and recognize emotions plays an important role in face-to-face communication, and as technology advances it will be increasingly important fo...
Sangyoon Lee, Gordon Carlson, Steve Jones, Andrew ...
IVA
2010
Springer
13 years 10 months ago
Modeling Behavioral Manifestations of Coordination and Rapport over Multiple Conversations - Speaking Rate as a Relational Indic
Many potential applications of virtual agents require an agent to conduct multiple conversations with users. An effective and engaging agent should modify its behavior in realisti...
Daniel Schulman, Timothy W. Bickmore
IVA
2010
Springer
13 years 10 months ago
Interactive Motion Modeling and Parameterization by Direct Demonstration
Abstract. While interactive virtual humans are becoming widely used in education, training and therapeutic applications, building animations which are both realistic and parameteri...
Carlo Camporesi, Yazhou Huang, Marcelo Kallmann
IVA
2010
Springer
13 years 10 months ago
Towards an Episodic Memory for Companion Dialogue
We present an episodic memory component for enhancing the dialogue of artificial companions with the capability to refer to, take up and comment on past interactions with the user...
Gregor Sieber, Brigitte Krenn