The Internet and the devices that connect to it consume a growing and significant amount of electricity. The utilization of desktop to switch Ethernet links is generally very low ...
The popularity of distributed interactive applications has exploded in the last few years. For example, massive multi-player online games have become a fast growing, multi-million...
IEEE 802.11 has become the main technology in local area wireless networks. However, performance anomalies, especially, in terms of fairness, arise in its use in ad hoc networks. ...
This paper examines how various carrier-sensing schemes affect the exposed-node (EN) and hidden-node (HN) phenomena. In the process, we identify a new carrier-sensing mechanism fo...
IP Multicast is best known for its bandwidth conservation and lower resource utilization. The classical model of multicast makes it difficult to permit access only to authorized ...
Overlay multicast streaming is built out of loosely coupled end-hosts (peers) that contribute resources to stream media to other peers. Peers, however, can be malicious. They may ...
— The paper presents a thought experiment as to the feasibility of using large scale wireless sensor networks as a vehicle for high level scientific investigation. The discussion...
The throughput performance of the Distributed Coordination Function (DCF) of the IEEE 802.11 MAC protocol quickly degrades as the number of contending stations increases. To solve...
Jongwon Yoon, Sangki Yun, Hyogon Kim, Saewoong Bah...