Algorithms that use point-cloud models make heavy use of the neighborhoods of the points. These neighborhoods are used to compute the surface normals for each point, mollificatio...
Abstract. Limited bandwidth to off-chip main memory is a performance bottleneck in chip multiprocessors for streaming computations, such as Cell/B.E., and this will become even mor...
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
Direct volume rendering of large volumetric data sets on programmable graphics hardware is often limited by the amount of available graphics memory and the bandwidth from main mem...
Martin Kraus, Magnus Strengert, Thomas Klein, Thom...
This paper presents an architecture for a persistent object store in which multi-level storage is explicitly included. Traditionally, DBMSs have assumed that all accessible data r...
The DBGraph storage model, designed for main memory DBMS, ensures both data storage compactness and efficient processing for all database operations. By representing the entire da...
Data-parallel primitives for performing operations on the PM1 quadtree and the bucket PMR quadtree are presented using the scan model. Algorithms are described for building these ...
Utilizing spatial index structures on secondary memory for nearest neighbor search in high-dimensional data spaces has been the subject of much research. With the potential to host...
Christoph Brochhaus, Marc Wichterich, Thomas Seidl
Traditionally, cache coherence in large-scale shared-memory multiprocessors has been ensured by means of a distributed directory structure stored in main memory. In this way, the ...