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Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such ...
Many distributed systems manage some form of long-lived data, such as files or data bases. The performance and fault-tolerance of such systems may be enhanced if the repositories ...
— Many distributed systems may be limited in their performance by the number of transactions they are able to support per unit of time. In order to achieve fault tolerance and to...
Tal Anker, Danny Dolev, G. Greenman, I. Shnaiderma...