In our FoxHunt game, virtual foxes are chased on a playground. Foxes and hunters are rendered on a map displayed on GPS-enabled mobile phones. We collected data from three field ...
This paper charts the distinctive challenges of designing mobile experiences for cyclists and presents two studies of mobile cyclebased experiences: one a heritage tour; the other...
Duncan Rowland, Martin Flintham, Leif Oppermann, J...
As users enter web queries, real-time query expansion (RTQE) interfaces offer suggestions based on an index garnered from query logs. In selecting a suggestion, users can potentia...
Most mobile navigation systems focus on answering the question, “I know where I want to go, now can you show me exactly how to get there?” While this approach works well for m...
Returns caused by the delivery of incorrect items constitute a major problem for non-automated warehouses. Returns not only create extra costs, they also aggravate customers. Most...
Christian Prause, Markus Eisenhauer, Lukas Gillman...
We present iPiccer, a system that allows mobile camera phones users to interact with meta-tagged image material available from web repositories, such as flickr in two novel ways....
The aim of this study was to examine how users perceive help on a mobile device with respect to the presentation format and the severity of the scenario the user encounters. We ex...
Landmarks are a key element in navigation and have been used extensively to provide navigation support to pedestrians through mobile devices in urban areas. Natural environments d...