In a moving agent, the different apparent motion of objects located at various distances provides an important source of depth information. While motion parallax is evident for la...
We present a technique for rendering reflections on complex reflectors at interactive rates based on approximating the geometry of the reflected scene with impostors. The reflecti...
Voicu Popescu, Chunhui Mei, Jordan Dauble, Elisha ...
We present an efficient and geometrically intuitive algorithm to reliably interpret the image velocities of moving objects in 3D. It is well known that in a small neighbourhood th...
An online approach is proposed for Video registration of dynamic scenes, such as scenes with dynamic textures, moving objects, motion parallax, etc. This approach has three steps:...
When an observer moves through a rigid 3D scene, points that are near to the observer move with a different image velocity than points that are far away. The difference between im...
Michael S. Langer, Vincent Chapdelaine-Couture, Ri...
When an observer moves in a 3D static scene, the motion field depends on the depth of the visible objects and on the observer’s instantaneous translation and rotation. By compu...
Media space is a promising but still immature technology to connect distributed sites. We developed a simple additional function that moved a remote camera forward when a local us...