Tracking of the lung tumor movement in fluoroscopic video sequences is clinically significant and challenging problem due to the blurred appearance, sternum occlusion, and compl...
Baiyang Liu, Lin Yang, Casimir A. Kulikowski, Leig...
—Human figures have been animated using a variety of geometric models, including stick figures, polygonal models, and NURBS-based models with muscles, flexible skin, or clothing....
Jessica K. Hodgins, James F. O'Brien, Jack Tumblin
Abstract. This paper presents a method for analogizing high-dimensional spacetime curves, and shows how it can be used to transform a motion sequence into new content and styles ac...
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
Complex human motion (e.g. dance) sequences are typically analyzed by segmenting them into shorter motion sequences, called gestures. However, this segmentation process is subject...
This paper describes a fast technique for modifying motion sequences for complex articulated mechanisms in a way that preserves physical properties of the motion. This technique i...
In this work, we focus on fast and efficient recognition of motions in multi-attribute continuous motion sequences. 3D motion capture data, animation motion data, and sensor data ...
In this paper, we compare temporal layered coding (TLC), as well as single-state coding (SSC), to multi-state video coding (MSVC) in the context of lossy video communications. MSV...
Sila Ekmekci Flierl, Thomas Sikora, Pascal Frossar...
Over the past few years, several methods for segmenting a scene containing multiple rigidly moving objects have been proposed. However, most existing methods have been tested on a...