— Game theory models and analyzes the situations of conflict and cooperation among independent decision-makers. We can view the runs of a multi-agent system as a game where the ...
The extension of our research on analysis of a single agent or agent communities combining advanced methods of visualization with traditional AI techniques is presented in this pa...
Observation is becoming a crucial issue in the engineering of today's systems: the common practice for dealing with their complexity is to encapsulate their subcomponents abs...
Hardware agents as a part of cooperative multi-agent systems act in dynamically changing environments and accomplish tasks jointly. Since the pure hybrid plan representation provid...
The field of multi-agent systems is an active area of research. One of the possible applications of a multi-agent system is the use of distributed techniques for problem solving. ...
This paper addresses multi agent system (MAS) environments from an application perspective. It presents a structured view on environment-centric MAS applications. This comprises th...
Paul Valckenaers, John A. Sauter, Carles Sierra, J...
We propose a novel approach to self-regenerating systems which require continuous operation, such as security surveillance. For that aim we introduce HADES, a self-regenerating co...
Software systems are subject to ever increasing complexity and in need of efficient structuring. The concept of organization as an exand abstract real-world reference presents a pr...
We address the problem of users creating visualizations to debug and understand multi-agent systems. The key challenges are that (1) needs arise dynamically, i.e., it is difficult...
Jing Jin, Rajiv T. Maheswaran, Romeo Sanchez, Pedr...
Computer aided interactive drama has been widely applied for entertainment and pedagogy. Most existing approaches for authoring interactive drama use either story-centric or chara...