The Internet brings us access to multimedia databases with billions of data instances. The massive amount of data available to researchers and application developers brings both o...
Manual generation of a book inventory is time-consuming and tedious, while deployment of barcode and radio-frequency identification (RFID) management systems is costly and afforda...
David M. Chen, Sam S. Tsai, Bernd Girod, Cheng-Hsi...
Images can affect people on an emotional level. Since the emotions that arise in the viewer of an image are highly subjective, they are rarely indexed. However there are situation...
This paper presents a supervised manifold learning model for dimensionality reduction in image and video classification tasks. Unlike most manifold learning models that emphasize ...
Huge amounts of social multimedia is being created daily by a combination of globally distributed disparate sensors, including human-sensors (e.g. tweets) and video cameras. Taken...
NudgeCam is a mobile application that can help users capture more relevant, higher quality media. To guide users to capture media more relevant to a particular project, thirdparty...
Scott Carter, John Adcock, John Doherty, Stacy M. ...
FACT is an interactive paper system for fine-grained interaction with documents across the boundary between paper and computers. It consists of a small camera-projector unit, a la...
Chunyuan Liao, Hao Tang, Qiong Liu, Patrick Chiu, ...
Targeting the same objective of alleviating the manual work as automatic annotation, in this paper, we propose a novel framework with minimal human effort to manually annotate a l...
In this paper we present the Idiap Wolf Database. This is a audio-visual corpus containing natural conversational data of volunteers who took part in a competitive role-playing ga...
We revisit one of the most fundamental problems in multimedia that is receiving enormous attention from researchers without making much progress in solving it: the problem of brid...