This paper presents the results of a user study carried out to evaluate an application prototype in which an audio-visual chat conversation between two users is augmented by pictu...
Jeroen Vanattenhoven, Christof van Nimwegen, Matth...
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Virtual characters are at the epicentre of Interactive Storytelling systems and in recent years multiple AI planning approaches have been described to specify their autonomous beh...
Sound Source Localization (SSL) based on microphone arrays has numerous applications, and has received significant research attention. Common to all published research is the obs...
Flavio Ribeiro, Demba E. Ba, Cha Zhang, Dinei A. F...
In this paper, an approach that estimates the times at which musical beats occur is presented. The system uses a hybrid multi-band decomposition in order to estimate the music tem...
In daily life, we can see images of real-life objects on posters, television, or virtually any type of smooth physical surfaces. We seldom confuse these images with the objects pe...
This article introduces automatic speech recognition based on Electro-Magnetic Articulography (EMA). Movements of the tongue, lips, and jaw are tracked by an EMA device, which are...
This paper describes a watermarking method to directly embed information into a CABAC entropy coded H.264/AVC stream. In theory, modification of a part of an arithmetically coded ...
This paper introduces an interface platform to visualize location-specific media on lightweight displays that are placed and moved over a two dimensional map. The position of each...