The goal of our research is to improve event extraction by learning to identify secondary role filler contexts in the absence of event keywords. We propose a multilayered event e...
Conversational modeling requires an extended time commitment, and the difficulty associated with capturing the wide range of conversational stimuli necessitates extended user parti...
Shivashankar Halan, Brent Rossen, Juan Cendan, Ben...
In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...
Episodic knowledge is often stored in the form of textual narratives written in natural language. However, a large repository of such narratives will contain both repetitive and n...
This paper presents a system for generating dynamic narratives from videos. These narratives are characterized for being compact, coherent and interactive, as inspired by principl...