Sciweavers

JVCIR
2006
280views more  JVCIR 2006»
13 years 11 months ago
Error resiliency schemes in H.264/AVC standard
Real-time transmission of video data in network environments, such as wireless and Internet, is a challenging task, as it requires high compression efficiency and network friendly...
Sunil Kumar, Liyang Xu, Mrinal K. Mandal, Sethuram...
JSS
2008
96views more  JSS 2008»
13 years 11 months ago
DR-TCP: Downloadable and reconfigurable TCP
Advances in communication technology allow a variety of new network environments and services available very rapidly. Appearance of various network environments tends to enable a ...
Jae-Hyun Hwang, Jin-Hee Choi, Se-Won Kim, Chuck Yo...
INFORMATICALT
2006
100views more  INFORMATICALT 2006»
13 years 11 months ago
Optimal Agreement in a Scale-Free Network Environment
Generally, the task in a distributed system must achieve an agreement. It requires a set of processors to agree on a common value even if some components are corrupted. There are s...
Shu-Ching Wang, Kuo-Qin Yan, Mao-Lun Chiang
ICMAS
1998
14 years 26 days ago
Implementation Issues on Market-Based QoS Control
In this paper, we discuss two major tradeoffs, spatial and temporal tradeoffs, that appear when applying marketbased computing to multimedia network applications. The former appea...
Hirofumi Yamaki, Yutaka Yamauchi, Toru Ishida
ICDCS
1991
IEEE
14 years 3 months ago
Supporting the development of network programs
of ‘‘network computers’’ is inherently lessAbstract predictable than that of more traditional distributed memory systems, such as hypercubes [22], since both theFor computa...
Bernd Bruegge, Peter Steenkiste
DAC
1999
ACM
14 years 3 months ago
Distributed Application Development with Inferno
Distributed computing has taken a new importance in order to meet the requirements of users demanding information “anytime, anywhere.” Inferno facilitates the creation and sup...
Ravi Sharma
HPDC
2002
IEEE
14 years 4 months ago
An Evaluation of Object-Based Data Transfers on High Performance Networks
In this paper, we describe FOBS: a simple userlevel communication protocol designed to take advantage of the available bandwidth in a highbandwidth, high-delay network environment...
Phillip M. Dickens, William Gropp
COMPSAC
2007
IEEE
14 years 5 months ago
Qianxiang Wang
Software that runs in the network environment is facing with many challenges. One of them is the dynamic feature of the network. To keep the quality of service, the service entity...
Qianxiang Wang