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CRITICAL
2005
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Applied Computing
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CRITICAL 2005
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Involving non-players in pervasive games
14 years 1 months ago
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In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
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