We propose a novel mechanism for answering sets of counting queries under differential privacy. Given a workload of counting queries, the mechanism automatically selects a differ...
Developing dialogue systems is a complex process. In particular, designing efficient dialogue management strategies is often difficult as there are no precise guidelines to develo...
We address the extension of the binary search technique from sorted arrays and totally ordered sets to trees and tree-like partially ordered sets. As in the sorted array case, the...
Abstract. We adopt the Markov chain framework to model bilateral negotiations among agents in dynamic environments and use Bayesian learning to enable them to learn an optimal stra...
— A method commonly used for packet flow control over connections with long round-trip delays is “sliding windows”. In general, for a given loss rate, a larger window size a...
Priced timed (game) automata extend timed (game) automata with costs on both locations and transitions. In this paper we focus on reachability priced timed game automata and prove ...
Conversational recommender systems support human-computer interaction strategies in order to assist online tourists in the important activity of dynamic packaging, i.e., in buildi...
We study rationality in protocol design for the full-information model, a model characterized by computationally unbounded adversaries, no private communication, and no simultanei...