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FSTTCS
2004
Springer

Optimal Strategies in Priced Timed Game Automata

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Optimal Strategies in Priced Timed Game Automata
Priced timed (game) automata extend timed (game) automata with costs on both locations and transitions. In this paper we focus on reachability priced timed game automata and prove that the optimal cost for winning such a game is computable under conditions concerning the non-zenoness of cost. Under stronger conditions (strictness of constraints) we prove that in case an optimal strategy exists, we can compute a state-based winning optimal strategy.
Patricia Bouyer, Franck Cassez, Emmanuel Fleury, K
Added 01 Jul 2010
Updated 01 Jul 2010
Type Conference
Year 2004
Where FSTTCS
Authors Patricia Bouyer, Franck Cassez, Emmanuel Fleury, Kim Guldstrand Larsen
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