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41
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PG
2003
IEEE
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Computer Graphics
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PG 2003
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High-Quality Point-Based Rendering on Modern GPUs
14 years 5 months ago
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www.graphics.rwth-aachen.de
In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
Mario Botsch, Leif Kobbelt
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