Sciweavers

TOG
2012
206views Communications» more  TOG 2012»
11 years 9 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
ENC
2004
IEEE
13 years 10 months ago
Graph-Based Point Relaxation for 3D Stippling
Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
Oscar Meruvia Pastor, Thomas Strotthote
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
13 years 12 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
MMSEC
2004
ACM
133views Multimedia» more  MMSEC 2004»
14 years 12 days ago
Data hiding on 3D polygonal meshes
This paper presents a high-capacity method to embed information into the geometry of a 3D polygonal mesh. The method extends a previously reported work, to which several improveme...
Yannick Maret, Touradj Ebrahimi