Sciweavers

TOG
2012
206views Communications» more  TOG 2012»
12 years 1 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
ENC
2004
IEEE
14 years 3 months ago
Graph-Based Point Relaxation for 3D Stippling
Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
Oscar Meruvia Pastor, Thomas Strotthote
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 4 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
MMSEC
2004
ACM
133views Multimedia» more  MMSEC 2004»
14 years 4 months ago
Data hiding on 3D polygonal meshes
This paper presents a high-capacity method to embed information into the geometry of a 3D polygonal mesh. The method extends a previously reported work, to which several improveme...
Yannick Maret, Touradj Ebrahimi