In this paper, we study timed games played on weighted timed automata. In this context, the reachability problem asks if, given a set T of locations and a cost C, Player 1 has a st...
We make progress in understanding the complexity of the graph reachability problem in the context of unambiguous logarithmic space computation; a restricted form of nondeterminism....
Chris Bourke, Raghunath Tewari, N. V. Vinodchandra...
Abstract. We analyze a model of fault-tolerant systems in a probabilistic setting. The model has been introduced under the name of “sabotage games”. A reachability problem over...
Dominik Klein, Frank G. Radmacher, Wolfgang Thomas
One-counter automata are a fundamental and widely-studied class of infinite-state systems. In this paper we consider one-counter automata with counter updates encoded in binary—...
The reachability problem for Vector Addition Systems (VASs) is a central problem of net theory. The general problem is known decidable by algorithms exclusively based on the class...
—What is reachability in higher-order functional programs? We formulate reachability as a decision problem in the setting of the prototypical functional language PCF, and show th...
Abstract. In this work, we introduce the class of Interrupt Timed Automata (ITA), which are well suited to the description of multi-task systems with interruptions in a single proc...
We study Vector Addition Systems with States (VASS) extended in such a way that one of the manipulated integer variables can be tested to zero. For this class of system, it has bee...
We address the verification problem of finite-state concurrent programs running under weak memory models. These models capture the reordering of program (read and write) operation...
Ahmed Bouajjani, Madanlal Musuvathi, Mohamed Faouz...