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3DPVT
2004
IEEE
155views Visualization» more  3DPVT 2004»
15 years 8 months ago
Markerless Human Motion Transfer
In this paper we develop a computer vision-based system to transfer human motion from one subject to another. Our system uses a network of eight calibrated and synchronized camera...
German K. M. Cheung, Simon Baker, Jessica K. Hodgi...
149
Voted
SIGGRAPH
1994
ACM
15 years 9 months ago
Fast volume rendering using a shear-warp factorization of the viewing transformation
Several existing volume rendering algorithms operate by factoring the viewing transformation into a 3D shear parallel to the data slices, a projection to form an intermediate but ...
Philippe Lacroute, Marc Levoy
IPPS
1998
IEEE
15 years 9 months ago
Rendering Computer Animations on a Network of Workstations
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Timothy D. Davis, Edward W. Davis
ICCS
2004
Springer
15 years 10 months ago
Visualization of Very Large Oceanography Time-Varying Volume Datasets
This paper presents two visualization techniques suitable for huge oceanography time-varying volume datasets on high-performance graphics workstations. We first propose an off-lin...
Sanghun Park, Chandrajit L. Bajaj, Insung Ihm
135
Voted
VR
2008
IEEE
158views Virtual Reality» more  VR 2008»
15 years 11 months ago
Inexpensive Immersive Projection
Most projector-based immersive displays have numerous problems relating to complexity, space, and cost. We present a technique for rendering perspectively correct images using a c...
Nancy P. Y. Yuen, William C. Thibault
EUROGRAPHICS
2010
Eurographics
16 years 2 months ago
Motion Blur for EWA Surface Splatting
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework b...
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, T...