This paper presents the minimum-time sequences of rotations and translations that connect two configurations of a rigid body in the plane. The configuration of the body is its pos...
Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the li...
Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klau...
Geometric computing with three-dimensional rotations and orientations is a fundamental issue in three-dimensional computer graphics. Our approach was inspired by affine geometry a...
This paper describes how phase-sensitive rotation invariants for three-dimensional data may be obtained. A “bispectrum” is formulated for rotations, and its properties are der...