A probabilistic lighting model is presented for thin coats of fur over skin. Previous methods for rendering furry objects and creatures have addressed the case where individual st...
This paper describes a new animation technique for modeling the turbulent rotational motion that occurs when a hot gas interacts with solid objects and the surrounding medium. The...
In this paper we develop a computational model of visual masking based on psychophysical data. The model predicts how the presence of one visual pattern affects the detectability...
James A. Ferwerda, Peter Shirley, Sumanta N. Patta...
Interactively manipulating the geometry of complex, globally illuminated scenes has to date proven an elusive goal. Previous attempts have failed to provide interactive updates of...
We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are...
This paper describes the various artistic effects of watercolor and shows how they can be simulated automatically. Our watercolor model is based on an ordered set of translucent g...
Cassidy J. Curtis, Sean E. Anderson, Joshua E. Sei...
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
This paper outlines a technique for treating input texture images as probability density estimators from which new textures, with similar appearance and structural properties, can...
We present the two-user Responsive Workbench: a projectionbased virtual reality system that allows two people to simultaneously view individual stereoscopic image pairs from their...
Maneesh Agrawala, Andrew C. Beers, Ian McDowall, B...