Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
We present a novel aging technique that simulates the deformation of an object caused by repetitive impacts over long periods of time. Our semi-automatic system deteriorates the s...
Abstract. Agent-oriented modelling of software systems and agent-based simulation are commonly viewed as two separate fields with different concepts and techniques. We show that th...
Verification and Simulation share many issues, one is that simulation models require validation and verification. In the context of simulation, verification is understood as the ta...
- The correct and quick evacuation of occupants is very important for the save of lives in a public building when it is attacked by a fire. However, it is difficult to train the oc...
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Simulation is a mean for verifying the quality of an architectural specification. Some approaches have been proposed in the past. Each approach has its own internal simulation eng...
For the evaluation of ad hoc network protocols, researchers traditionally use simulations because they easily allow for a large number of nodes and reproducible environment condit...
Elmar Schoch, Michael Feiri, Frank Kargl, Michael ...
The OMNeT++ discrete event simulation environment has been publicly available since 1997. It has been created with the simulation of communication networks, multiprocessors and ot...
During development of new protocols and systems researchers in most cases use simulations for evaluation of their product, especially in the area of communication networks. The qu...