Sciweavers

TVCG
2008
78views more  TVCG 2008»
13 years 11 months ago
Shape Deformation Using a Skeleton to Drive Simplex Transformations
This paper presents a skeleton-based method for deforming meshes (the skeleton need not be the medial axis). The significant difference from previous skeleton-based methods is that...
Han-Bing Yan, Shi-Min Hu, Ralph R. Martin, Yong-Li...
CGI
2006
IEEE
14 years 5 months ago
Skeleton-Based Shape Deformation Using Simplex Transformations
Abstract. This paper presents a novel skeleton-based method for deforming meshes, based on an approximate skeleton. The major difference from previous skeleton-based methods is th...
Han-Bing Yan, Shi-Min Hu, Ralph Martin