Image based rendering (IBR) consists of several steps: (i) Calibration (or ego-motion computation) of all input images. (ii) Determination of regions in the input images used to s...
Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes...
Moshe Blank, Lena Gorelick, Eli Shechtman, Michal ...