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HCI
2009
13 years 9 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
FECS
2006
102views Education» more  FECS 2006»
14 years 25 days ago
Improving Student Motivation in a Computing Course for Non-Majors
- This paper focuses on introductory computer science courses offered to students not majoring in computer science. In particular, the issues of student motivation and engagement i...
Stan Kurkovsky
AIED
2005
Springer
14 years 5 months ago
Enhancing ITS instruction with integrated assessments of learner mood, motivation and gender
ITS instruction may be enhanced by models of student motivation and mood, in addition to cognitive skills and domain knowledge. In an initial study, self-assessments by high school...
Carole R. Beal, Erin Shaw, Yuan-Chun Chiu, Hyokyeo...