Sciweavers

CANDC
2005
ACM
14 years 1 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
CGI
2004
IEEE
14 years 2 months ago
Surface Models of Tube Trees
This paper describes a new method for generating surfaces of branching tubular structures with given centerlines and radii. As the centerlines are not straight lines, the cross-se...
Petr Felkel, Rainer Wegenkittl, Katja Bühler
IMR
2003
Springer
14 years 4 months ago
A Mesh Warping Algorithm Based on Weighted Laplacian Smoothing
We present a new mesh warping algorithm for tetrahedral meshes based upon weighted laplacian smoothing. We start with a 3D domain which is bounded by a triangulated surface mesh a...
Suzanne M. Shontz, Stephen A. Vavasis
WACV
2005
IEEE
14 years 4 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
ICRA
2009
IEEE
163views Robotics» more  ICRA 2009»
14 years 5 months ago
On fast surface reconstruction methods for large and noisy point clouds
— In this paper we present a method for fast surface reconstruction from large noisy datasets. Given an unorganized 3D point cloud, our algorithm recreates the underlying surface...
Zoltan Csaba Marton, Radu Bogdan Rusu, Michael Bee...
ISBI
2009
IEEE
14 years 6 months ago
LV Surface Reconstruction from Sparse TMRI Using Laplacian Surface Deformation and Optimization
We propose a novel framework to reconstruct the left ventricle (LV)’s 3D surface from sparse tagged-MRI (tMRI). First we acquire an initial surface mesh from a dense tMRI. Then ...
Shaoting Zhang, Xiaoxu Wang, Dimitris Metaxas, Tin...
ICCV
1998
IEEE
15 years 1 months ago
Consensus Surfaces for Modeling 3D Objects from Multiple Range Images
In this paper, we present a robust method for creating a triangulated surface mesh from multiple range images. Our method merges a set of range images into a volumetric implicit-s...
Mark D. Wheeler, Yoichi Sato, Katsushi Ikeuchi