Sciweavers

TVCG
2011
188views more  TVCG 2011»
13 years 6 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo
3DPVT
2004
IEEE
131views Visualization» more  3DPVT 2004»
14 years 3 months ago
Neural Mesh Ensembles
This paper proposes the use of neural network ensembles to boost the performance of a neural network based surface reconstruction algorithm. Ensemble is a very popular and powerfu...
Ioannis P. Ivrissimtzis, Yunjin Lee, Seungyong Lee...
SMA
2003
ACM
132views Solid Modeling» more  SMA 2003»
14 years 4 months ago
Tight cocone: a water-tight surface reconstructor
Surface reconstruction from unorganized sample points is an important problem in computer graphics, computer aided design, medical imaging and solid modeling. Recently a few algor...
Tamal K. Dey, Samrat Goswami
CGI
2003
IEEE
14 years 4 months ago
Ray Tracing Height Fields
We present a novel surface reconstruction algorithm which can directly reconstruct surfaces with different levels of smoothness in one framework from height fields using 3D discr...
Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufm...
CVPR
2010
IEEE
14 years 7 months ago
Specular Surface Reconstruction from Sparse Reflection Correspondences
We present a practical approach for surface reconstruction of smooth mirror-like objects using sparse reflection correspondences (RCs). Assuming finite object motion with a fix...
Aswin Sankaranarayanan, Ashok Veeraraghavan, Oncel...
VIS
2004
IEEE
214views Visualization» more  VIS 2004»
15 years 20 days ago
Surface Reconstruction of Noisy and Defective Data Sets
We present a novel surface reconstruction algorithm that can recover high-quality surfaces from noisy and defective data sets without any normal or orientation information. A set ...
Hui Xie, Kevin T. McDonnell, Hong Qin
ICIP
2004
IEEE
15 years 1 months ago
Performance analysis of an improved tensor based correspondence algorithm for automatic 3d modeling
3D modeling of a free-form object involves the acquisition of multiple views (range images) of the object to cover its entire surface. These views are then registered in a common ...
Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens