We present an algorithm that, starting from the surface skeleton of a 3D solid object, computes the curve skeleton. The algorithm is based on the detection of curves and junctions ...
A medial surface representation of a grey-level volume image is computed. The foreground is reduced to a subset topologically equivalent to the initial foreground and mainly consi...
We use a mathematical morphology approach to compute the surface and curve skeletons of a 3D object. We focus on the behaviour of the surface skeleton, in particular the reversibil...
We present a new method for robustly decomposing a 3D voxel shape into disjoint segments using the medial surface, also called surface skeleton. The boundaries of the simplified ...
This paper describes a technique to represent relevant information of tree-like structures in a compact way. The technique is general. In the application described here, the image...