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DGCI
2003
Springer

On the Use of Shape Primitives for Reversible Surface Skeletonization

14 years 4 months ago
On the Use of Shape Primitives for Reversible Surface Skeletonization
We use a mathematical morphology approach to compute the surface and curve skeletons of a 3D object. We focus on the behaviour of the surface skeleton, in particular the reversibility for the case when the skeleton is, and is not anchored to the set of centres of maximal balls. We elaborate on the difficulties to obtain a reversible surface skeleton that does not depend on the orientation of the original object with respect to the grid, and that has no jagged borders.
Stina Svensson, Pieter P. Jonker
Added 06 Jul 2010
Updated 06 Jul 2010
Type Conference
Year 2003
Where DGCI
Authors Stina Svensson, Pieter P. Jonker
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