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43
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NETGAMES
2006
ACM
129
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Computer Networks
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NETGAMES 2006
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Telebuddies on the move: social stitching to enhance the networked gaming experience
14 years 6 months ago
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research.edm.uhasselt.be
In this paper we report on our work to enable “laid-back” social interactions using television as a primary interaction medium and mobile devices that participate as a seconda...
Kris Luyten, Kristof Thys, Steven Huypens, Karin C...
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