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49
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UIST
2006
ACM
181
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Software Engineering
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UIST 2006
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A direct texture placement and editing interface
14 years 5 months ago
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mrl.nyu.edu
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
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