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WSCG
2004
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13 years 8 months ago
Efficient Trimmed NURBS Tessellation
Interactive rendering of trimmed NURBS models is of great importance for CAD systems. For this the model needs to be transformed into a polygonal representation. This transformati...
Ákos Balázs, Michael Guthe, Reinhard...
SIGGRAPH
1998
ACM
13 years 11 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong