Sciweavers

TVCG
2008
111views more  TVCG 2008»
13 years 11 months ago
Persuading Visual Attention through Geometry
Artists, illustrators, photographers, and cinematographers have long used the principles of contrast and composition to guide visual attention. In this paper, we introduce geometry...
Youngmin Kim, Amitabh Varshney
TVCG
2008
145views more  TVCG 2008»
13 years 11 months ago
Geometry-Based Edge Clustering for Graph Visualization
Graphs have been widely used to model relationships among data. For large graphs, excessive edge crossings make the display visually cluttered and thus difficult to explore. In thi...
Weiwei Cui, Hong Zhou, Huamin Qu, Pak Chung Wong, ...
TVCG
2008
147views more  TVCG 2008»
13 years 11 months ago
Interactive Visual Steering - Rapid Visual Prototyping of a Common Rail Injection System
Interactive steering with visualization has been a common goal of the visualization research community for twenty years, but it is rarely ever realized in practice. In this paper w...
Kresimir Matkovic, Denis Gracanin, Mario Jelovic, ...
TVCG
2008
192views more  TVCG 2008»
13 years 11 months ago
Heads Up and Camera Down: A Vision-Based Tracking Modality for Mobile Mixed Reality
Anywhere Augmentation pursues the goal of lowering the initial investment of time and money necessary to participate in mixed reality work, bridging the gap between researchers in ...
Stephen DiVerdi, Tobias Höllerer
TVCG
2008
96views more  TVCG 2008»
13 years 11 months ago
Hand Motion Prediction for Distributed Virtual Environments
We use our hands to manipulate objects in our daily life. The hand is capable of accomplishing diverse tasks such as pointing, gripping, twisting, and tearing. However, there is no...
Addison Chan, Rynson W. H. Lau, Lewis W. F. Li
TVCG
2008
144views more  TVCG 2008»
13 years 11 months ago
Spherical Piecewise Constant Basis Functions for All-Frequency Precomputed Radiance Transfer
This paper presents a novel basis function, called spherical piecewise constant basis function (SPCBF), for precomputed radiance transfer. SPCBFs have several desirable properties:...
Kun Xu, Yun-Tao Jia, Hongbo Fu, Shi-Min Hu, Chiew-...
TVCG
2008
128views more  TVCG 2008»
13 years 11 months ago
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation
We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
TVCG
2008
103views more  TVCG 2008»
13 years 11 months ago
Practical Box Splines for Reconstruction on the Body Centered Cubic Lattice
We introduce a family of box splines for efficient, accurate and smooth reconstruction of volumetric data sampled on the Body Centered Cubic (BCC) lattice, which is the favorable v...
Alireza Entezari, Dimitri Van De Ville, Torsten M&...
TVCG
2008
122views more  TVCG 2008»
13 years 11 months ago
Clip Art Rendering of Smooth Isosurfaces
Clip art is a simplified illustration form consisting of layered filled polygons or closed curves used to convey 3-D shape information in a 2-D vector graphics format. This paper f...
Matei Stroila, Elmar Eisemann, John Hart
TVCG
2008
125views more  TVCG 2008»
13 years 11 months ago
Generic Remeshing of 3D Triangular Meshes with Metric-Dependent Discrete Voronoi Diagrams
In this paper, we propose a generic framework for 3D surface remeshing. Based on a metric-driven Discrete Voronoi Diagram construction, our output is an optimized 3D triangular mes...
Sébastien Valette, Jean-Marc Chassery, R&ea...