This paper presents a novel method for virtual view generation that allows viewers to
y through in a real soccer scene. A soccer match is captured by multiple cameras at a stadiu...
This paper presents a coding mode decision algorithm for MPEG-2 spatial transcoding. The optimization for coding mode and quantization scale are formulated in an operational rate ...
Three-dimensional (3-D) subband/wavelet coding using a motion compensated temporal filter (MCTF) is emerging as a very effective structure for highly scalable video coding. Most p...
The aim of this work is to render high-quality views of a dynamic scene from novel viewpoints in real-time. An online system available at our institute computes the visual hull as...
Stroke is a major cause of disability and health care expenditure around the world. Existing stroke rehabilitation methods can be effective but are costly and need to be improved....
Ahmed Ghali, Andrew S. Cunningham, Tony P. Pridmor...
This paper describes the development of a layered structure of a multi-resolutional scalable video codec based on the Color Set Partitioning in Hierarchical Trees (CSPIHT) scheme....
This paper presents a new algorithm for video-object segmentation, which combines motion-based segmentation, high-level object-model detection, and spatial segmentation into a sin...
Dirk Farin, Peter H. N. de With, Wolfgang Effelsbe...
We propose measures to evaluate the performance of video object segmentation and tracking methods quantitatively without ground-truth segmentation maps. The proposed measures are ...
In order to transmit or store three-dimensional (3-D) mesh models efficiently, we need to simplify them. Although the quadric error metric (QEM) provides fast and accurate geometr...