Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
One of the most important problems to solve in Solid Modeling is computing boolean operations for solids (union, intersection and difference). In this paper we present a method to...
Tracking technologies for medical Virtual or Augmented Reality (VR/AR) applications have to fulfill demanding requirements. A hybrid tracking system can merge positive attributes ...
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve it. The extension of this problem to 3D is more difficult and most existing so...
In this paper we describe a robust and efficient procedure to detect skin region with homogeneous color values in monocular indoor images. The mathematical background is a functio...
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
This paper presents robust methods for determining the order of a sequence of stripes captured in an uncoded structured light scanning system, i.e. where all the stripes are proje...