This paper presents a set of lessons learnt from introducing maker culture and DIY paradigms to ‘at-risk’ students (age 12-14). Our goal is to engage ‘at-risk’ students th...
Sowmya Somanath, Laura Morrison, Janette Hughes, E...
This work explores an emerging category of interfaces: pneumatibles – interactive, pneumatically driven actuator/sensor elements, made from pliable materials and inspired by sof...
Gathering opinions from young children is challenging and different methods have been explored. In this paper we investigated how tangible devices can be used to gather feedback f...
Sarah Gallacher, Connie Golsteijn, Yvonne Rogers, ...
lligraphy: an Abstract Portrait Inside the Body Heart Calligraphy is a biofeedback installation that abstract portraits of participants with their heartbeat data using a pen plott...
Bin Yu, Rogier Arents, Jun Hu, Mathias Funk, Loe M...
Tangible Scores are a new paradigm for musical instrument design with a physical configuration inspired by graphic scores. In this paper we will focus on the design aspects of th...
We present SynFlo, a tangible museum exhibit for exploring bio-design. SynFlo utilizes active and concrete tangible tokens to allow visitors to experience a playful biodesign acti...
Johanna Okerlund, Evan Segreto, Casey Grote, Laure...
Interactive visualization plays a key role in the analysis of large datasets. It can help users to explore data, investigate hypotheses and find patterns. The easier and more tan...
In this paper we describe the concept, design and implementation of LivingSurface, an interactive wall-like surface as a shape-changing display of biofeedback. The surface changes...
Bin Yu, Nienke Bongers, Alissa van Asseldonk, Jun ...