Added |
13 Feb 2009 |
Updated |
13 Feb 2009 |
Authors |
Ahmed Shamsul Arefin |
Table of Contents
Chapter 1 Fundamental Concepts 14
Chapter 2 Game Plan For a Contest 19
Chapter 3 Programming In C: a Tutorial 27
Chapter 4 Essential Data Structures for Contest 72
Chapter 5 Input/Output Techniques 81
Chapter 6 Brute Force Method 85
Chapter 7 Mathematics 91
Chapter 8 Sorting 106
Chapter 9 Searching 113
Chapter 10 Greedy Algorithms 117
Chapter 11 Dynamic Programming 121
Chapter 12 Graphs 134
Chapter 13 Computational Geometry 172
Chapter 14 Valladolid OJ Problem Category 174
Appendix A ACM Programming Problems 176
Appendix B Common Codes/Routines For Programming 188
Appendix C Standard Template Library (STL) 230
Appendix D PC2 Contest Administration And Team Guide 235
Appendix E Important Websites/Books for ACM Programmers