There is a growing need for creating life-like virtual human simulations that can conduct a natural spoken dialog with a human student on a predefined subject. We present an overview of a spoken-dialog system that supports a person interacting with a full-size hologram-like virtual human character in an exhibition kiosk settings. We also give a brief summary of the natural language classification component of the system and describe the experiments we conducted with the system. Categories and Subject Descriptors H.3.3 [Information Search and Retrieval]: Selection Process; H.4.m [Information Systems Applications]: Miscellaneous; H.5.2 [Information Interfaces and Presentation]: User Interfaces—Natural language,Voice I/O General Terms Design, Experimentation, Human Factors Keywords Spoken dialog, text classification
Anton Leuski, Jarrell Pair, David R. Traum, Peter