Gabor filters have been proven to be very useful for texture retrieval and are widely adopted However, the original Gabor texturefeatures are rotation variant. Recently, Zhang et proposed rotation normalization using circular shift. They have shown the proposed rotation normalization is effective through some examples, but did not comprehensively study its performance. The purpose of this paper is to study the performance of the rotation normalization on a good size texture database. Our experimental results show that the proposed rotation normalization is effective in retrieving rotated textures and has some adverse effect on retrieving nonrotated texture.
C. B. Richard Ng, Guojun Lu, Dengsheng Zhang