Sciweavers

NIME
2005
Springer

The Metasurface: Applying Natural Neighbour Interpolation to Two-to-Many Mapping

14 years 5 months ago
The Metasurface: Applying Natural Neighbour Interpolation to Two-to-Many Mapping
This report describes The Metasurface – a mapping interface supporting interactive design of two-to-many mappings through the placement and interpolation of parameter snapshots on a plane. The Metasurface employs natural neighbour interpolation, a local interpolation method based on Voronoi tessellation, to interpolate between parameter snapshots. Compared to global field based methods, natural neighbour interpolation offers increased predictability and the ability to represent multi-scale surfaces. An implementation of the Metasurface in the AudioMulch software environment is presented and key architectural features of AudioMulch which facilitate this implementation are discussed. Keywords Interpolation, Mapping, High-level Control, User Interface Design, Design Support, Computational Geometry
Ross Bencina
Added 28 Jun 2010
Updated 28 Jun 2010
Type Conference
Year 2005
Where NIME
Authors Ross Bencina
Comments (0)