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IV
2002
IEEE

3D Character Modeling in Virtual Reality

14 years 4 months ago
3D Character Modeling in Virtual Reality
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the development of 3D characters with an articulated structure. The interface allows the modeling of both the character’s joint structure (the hierarchy) and its segment geometry (the skin). The novelty of the system consists of 1) the combination of web technologies used (VRML, Java and EAI) which provides the possibility of online modeling, 2) rules and constraints based operations and thus interface elements, 3) vertices and sets of vertices used as graphics primitives and 4) the possibility to handle and extend hierarchies based on the H-anim structure elements.
Szilárd Kiss
Added 15 Jul 2010
Updated 15 Jul 2010
Type Conference
Year 2002
Where IV
Authors Szilárd Kiss
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