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CGI
2006
IEEE

Shape Matching Based on Fully Automatic Face Detection on Triangular Meshes

14 years 3 months ago
Shape Matching Based on Fully Automatic Face Detection on Triangular Meshes
This paper tackles a particular shape matching problem: given a data base of shapes (described as triangular meshes), we search for all shapes which describe a human. We do so by applying a 3D face detection approach on the mesh which consists of three steps: first, a local symmetry value is computed for each vertex. Then, the symmetry values in a certain neighborhood of each vertex are analyzed for building sharp symmetry lines. Finally, the geometry around each vertex is analyzed to get further facial features like nose and forehead. We tested our approach with several shape data bases (e.g. the Princeton Shape Benchmark) and achieved high rates of correct face detection.
Wolfram von Funck, Holger Theisel, Hans-Peter Seid
Added 20 Aug 2010
Updated 20 Aug 2010
Type Conference
Year 2006
Where CGI
Authors Wolfram von Funck, Holger Theisel, Hans-Peter Seidel
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