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ECTEL
2006
Springer

Production and Deployment of Educational Videogames as Assessable Learning Objects

13 years 10 months ago
Production and Deployment of Educational Videogames as Assessable Learning Objects
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses) and the inclusion of gameplay-aware assessment procedures. In this paper, we propose an approach to the production and development of educational graphic adventure videogames that can be deployed as normal Learning Objects in a Learning Management System. The deployment is carried out using a game engine that includes a built-in assessment mechanism that can trace and report the activities of the learner while playing the game.
Iván Martínez-Ortiz, Pablo Moreno-Ge
Added 22 Aug 2010
Updated 22 Aug 2010
Type Conference
Year 2006
Where ECTEL
Authors Iván Martínez-Ortiz, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón
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