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VISSYM
2007

Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware

14 years 1 months ago
Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refinement. We consider two algorithms for progressive rendering from the morphological pyramid: one which projects detail coefficients level by level, and a second one, called streaming MIP, which resorts the detail coefficients of all levels simultaneously with respect to decreasing magnitude of a suitable error measure. The latter method outperforms the level-by-level method, both with respect to image quality with a fixed amount of detail data, and in terms of flexibility of controlling approximation error or computation time. We improve the streaming MIP algorithm, present a GPU implementation for both methods, and perform a comparison with existing CPU and GPU implementations. Categories and Subject Descriptors (according to ACM CCS): I.3.6 [Computer Graphics]: Interaction techniques. I.4.10 [Image processi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T.
Added 30 Sep 2010
Updated 30 Sep 2010
Type Conference
Year 2007
Where VISSYM
Authors Wladimir J. van der Laan, Andrei Jalba, Jos B. T. M. Roerdink
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