Computer-based games and technologies can be significant aids for helping children learn. However, most computer-based games simply address the learning styles of visual and auditory learners. Sketchbased interfaces, however, can also address the needs of those children who learn better through tactile and kinesthetic approaches. Furthermore, sketch recognition can allow for automatic feedback to aid children without the explicit need for teacher to be present. In this paper, we present various sketchbased tools and games that promote tactile learning and entertainment for children. Keywords Sketch recognition, LADDER, PaleoSketch, automated feedback, educational games ACM Classification Keywords K.3.1 Computer Uses in Education: Computer-assisted instruction (CAI).