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2007

Terrain Representation using Right-Triangulated Irregular Networks

14 years 28 days ago
Terrain Representation using Right-Triangulated Irregular Networks
A quadtree-based triangulation, sometimes called an RTIN, is a common hierarchical representation of terrain for 3D visualization. In this paper we focus on the memory/error bound trade-offs for using RTINs with planar and quadratic surface patches over triangles.
Suddha Basu, Jack Snoeyink
Added 29 Oct 2010
Updated 29 Oct 2010
Type Conference
Year 2007
Where CCCG
Authors Suddha Basu, Jack Snoeyink
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