The primary goal of the project was to understand the cultural similarities and differences in perception, adoption and usage of technology across three cultures (US, India and China) in the domain of home entertainment. The methodology used for this research project includes a combination of “etic” and “emic” studies of the cultures. The etic perspective is based on literature review of various behavioral models and cross-cultural theories. The emic perspective is based on ideation sessions in each country and an ethnography study that revolved around perception, adoption and usage of technology by participants representing the target group. The study resulted in an understanding of the cultural aspects within the domain of home entertainment, which ranged from “expected cultural trends” to “unexpected cultural trends”. These observations were used to synthesize a framework which can be used by designers and innovators to identify opportunity spaces/concepts that have...