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2006

CrowdMixer: Multiple Agent Types in Situation-Based Crowd Simulations

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CrowdMixer: Multiple Agent Types in Situation-Based Crowd Simulations
This paper presents a scalable approach to crowd simulation that can generate complex and varied simulations by using multiple types of individuals in a crowd. Efficiency is attained by using a situation-based approach where an individual agent adopts behaviors according to its situation, which corresponds to a subspace of the universe.
Shannon Blyth, Howard J. Hamilton
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2006
Where AIIDE
Authors Shannon Blyth, Howard J. Hamilton
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